![]() The one section of film shows a soldier beside one and it is a lot larger than I thought. Im curious how much it will be precise, in this case if the hit will be in the turret ring or somewhere on the turret and we will be again speculating if the round penetrated turret ring or was deflected downwards.I always imagined a T-34 as a lot smeller. Its easier to implement and you can see what type of round impacted, where and what damage was done. Honestly as much as i like the DVD visualy i would rather have the damage indicator from graviteam series. I hope they will rework the current damage model (mainly the catastrophic explosions). Some crew memeber will be probably wounded or dead, no complete destruction of the tank. (I think this is modeled in game, not the penetration of the turret ring). There is a picture from ww2 time where the round was deflected downwards from the turret like in panther. ![]() Dev team needs to re-visit the damage model of TC. Never heard that tiger has lethal weak spot on turret ring like panther. The worst case for receiving hit of 76mm is disable the turret rotation. #TIGER TANK VERSUS T34 PLUS#The armor thickness in this portion is 100mm plus the turret ring bearing structure. Hit the turret close to turret ring, result= destroyed. If anyone has further primary-source data on this, especially if from the eastern front, i'd love to read it. At this point in the war, the allied tankers probably didnt bother trying to engage Tigers from the front, or if they did, the Tiger likely survived the encounter. Anyways, it seems the data shows that around 3 penetrating hits to "knock out" a Tiger is reasonable.įor anyone wondering why the number of total hits per knock out is not that much higher than the penetrating hits per knock out: While there is not detailed hit-location data included for the Tiger, there is data for the Panther, and it shows that only 21% of the total hits on examined Panthers were to the front hull and front turret. The quality of this data for the German tanks is not particularly great since it examines tanks pulled off the battlefield and which may have taken more hits after having been abandoned however, only vehicles where the crew which knocked out said tank were available were counted in the data. On average it took 2.6 penetrations to "knock out" the Tiger (4.2 hits). 2 Operational Research Section with 21 Army Group (PDF warning) page 205 (331 PDF), from the Tigers examined 80% were "brewed up", but they had an average of 3.25 penetrations (or 5.25 total hits) to be "brewed up". The ones on the frontlines also rarely had killer blows, mostly they were disabled and finally some infantry would open the hatch and throw in some grenade - this should have happened in your scenario as well, shame that there is no infantry in game.įrom a US study including tank casualties Operational Research in Northwest Europe, the Work of No. Most Tigers broke down away from the frontline without hostilities and had to be blasted by the Germans themselves. "Killer blows" against Tigers from other Tanks were very very rare in WW2, even later on when faced by the 85s. I think there is nothing wrong, and this outcome is to be expected. he was able to disable the Tiger (cut the tracks etc) but was not able to deliver the "killer" blow. He fired multiple rounds from 200m down to point blank. In another round we had an issue of a T34 getting square behind the Tiger and fired numerous APHE rounds at the back of the Tiger. The Tiger was able to take out all 4 T34's as they tried to creep up on him. ![]() ![]() My squad had a session this morning where by we played hide and seek with 4 T34's trying to locate and destroy single Tiger who had positioned himself out of sight. ![]()
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